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Fash

Fashion delivered like food, on demand.

An on-demand fashion app connecting buyers, nearby boutiques and live stylists, with instant delivery.

Client
Roudan Al Roudan
Role
Product designer, UI/UX designer, interaction designer
Status
Live on Google Play
Tools
Figma · FigJam · Maze
Fash app screens on a leather surface
Case study · Product design≈ 5 min read
Project at a glance

A real app, live on Google Play.

0145%

Faster decision-making

0230%

Boost in conversion

0320

In-depth interviews across four groups

Live on Google Play ✦UX outcomes · each one traces back to research
The short version
01 · Problem

Food arrives in minutes. Fashion hasn’t caught up.

People who need an outfit for a specific occasion can’t find nearby stock, and boutiques miss walk-in sales.

02 · What I did

Researched buyers and sellers together, then designed one app for both.

20 interviews, affinity mapping, two personas, paper sketches and final mobile designs.

03 · Result

45% faster decisions and a 30% conversion boost.

Live stylists inside the journey and hyperlocal stock with instant delivery. The app is live on Google Play.

My role

Designer, from research to final screens.

I studied real shopping behaviour first, then designed a concept that fits naturally into people’s lifestyles and supports buyers and sellers alike.

Every title on this project
  • Product Designer
  • UX Designer
  • UI Designer
  • Interaction Designer
  1. 1

    Interviews

    20 in-depth interviews across four groups.

  2. 2

    Affinity mapping

    Sticky notes to themes to feature ideas.

  3. 3

    Personas

    A buyer and a seller persona.

  4. 4

    Sketching

    Mobile flows on pen and paper first.

  5. 5

    Final designs

    High-fidelity screens for the live app.

01The challenge

Simplify and speed up buying fashion on demand.

Food and groceries arrive in minutes. Fashion hasn’t caught up, and the gap frustrates people.

Buyers

Need an outfit, now

Need a last-minute outfit, can’t find stores nearby and waste time checking stock.

Sellers

Missed walk-in sales

Miss out on potential walk-in sales.

Study behaviour first. Then design for both sides.

I dove deep into real shopping behaviours to design a concept that fits naturally into users’ lifestyles, saves time, and supports both buyers and sellers seamlessly.

02UX outcomes

The results first. Each one traces back to research.

  1. 45%

    Faster decision-making

    Reduced time-to-style with stylist support. Live stylists inside the buyer journey cut hesitation and shorten decisions.

Live stylist chat screens in the Fash app
  1. 30%

    Boost in conversion

    Hyperlocal inventory and instant delivery. Only stock from nearby stores, delivered instantly, so people buy sooner.

    • Shorter delivery waits
    • Fewer cart drop-offs
    • Quicker purchases
Hyperlocal product listing screens in the Fash app
03Research & synthesis

20 interviews shaped the app’s direction.

Four groups, five people each: the people who buy, sell, style and run the business.

5

Stakeholders

Product Owner, CTO, Marketing Lead, Ops Head, Stylist Partnership Manager

5

Buyers

Targeted in Kuwait, aged 22–40

5

Sellers

Boutique owners and store managers

5

Stylists

Independent and store-affiliated

Interview insights

  • 01Live stylist chat

    Buyers · Stylists “Instant style advice.”

    Stylists recommend from store stock, right in the chat.

  • 02Buyer profiles before the chat

    Stylists “Know the buyer first.”

    Preferences, past purchases and size, up front.

  • 03Simple, visible returns

    Buyers “Trust before buying.”

    A clear 2-hour return, easy to find in the app.

  • 04Fast, frictionless checkout

    Buyers “Fewer steps to pay.”

    Fewer fields, saved details, buy straight from a recommendation.

  • 05A luxury app feel

    Stakeholders “Premium, not food delivery.”

    Look and flow of luxury apps like Farfetch and Net-a-Porter.

Affinity mapping

From sticky notes to features, every idea backed by real feedback.

  1. 1

    Capture. Main interview points on sticky notes, one colour per group.

  2. 2

    Filter. Removed repeats and anything design can’t solve.

  3. 3

    Cluster. Grouped what was left into themes.

  4. 4

    Ideate. Wrote feature ideas next to each theme.

Affinity map of interview insights grouped by colour
Insights by group
Insight themes mapped to feature ideas
Themes to feature ideas

Persona development

Buyer persona Sara Al-Harbi
Buyer · Sara Al-Harbi
Persona Reem Al-Mutairi
Persona · Reem Al-Mutairi
04Design process

Pen and paper before pixels.

Rapid sketches of the key mobile flows came first: discovery, stylist chat, product detail and order tracking.

Sketching wireframes

Pen and paper wireframe sketch 1
Pen and paper wireframe sketch 2
Pen and paper wireframe sketch 3
Pen and paper wireframe sketch 4
05Final designs

A sneak peek of the final designs.

Hyperlocal boutique discovery, stylist booking and chat, and one clean path from catalogue to checkout and live order tracking.

Designing something complex? Let’s talk.

Résumé ↗